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Create write-on effects by controlling the reveal of particles along mask paths. Create write-on effects by controlling the reveal of particles along text paths.įor the first time ever, use masks as an emitter, making it simple to create uniquely shaped emitters or to use parts of an image as the source of particle emissions. Emitters in Multi-system setups can share parameter settings (such as turbulence, gravity, and more), and can be saved as a single preset.įor the first time ever, use text as an emitter, speeding up the creation process dramatically from previous versions. Create beautiful, complex effects through the interaction of different systems, all within one instance of Particular.
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Preview your particle layout with camera and emitter position controlsįor the first time ever, explore endless creative possibilities when you combine multiple particle systems in the same 3D space. New in Particular 3, the Designer respects the AE comp size, bringing in the composition and camera info. The designer gives instant visual feedback, making the building and previewing of effects an intuitive and creative experience. Particular uses After Effects’ 3D Camera and Lights so you can fully integrate your particle Effects with your motion graphics and live-action VFX shots. Depending on your system and setup, you could see speed boosts of up to 4X or more over previous versions. Get fast feedback with Trapcode Particular’s new GPU Acceleration through OpenGL. Choose from 4 customizable fluidic behaviors. Or add complete, customizable particle effects with a single click.Ĭreate dynamic, swirling effects with the new Dynamic Fluids physics engine, which allows particles to behave as if they are moving through real fluids. Add adjustable blocks with preset behaviors and styles for emitters, particles, physics, and aux particles. Creating particle effects is easier than ever before, in the updated Designer.
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